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About Me

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Creative and versatile Designer with 8+ years of experience in 3D art, motion design, and interactive content. Proficient in tools such as Adobe Suite, Figma, Blender, and Unity, I excel in transforming concepts into visually compelling narratives. With a strong background in collaboration across cross-functional teams, I ensure efficient execution and high-quality design solutions, from concept to final delivery, while thriving in fast-paced, deadline-driven environments.

 

I love motion graphics! and...

GAME 

Games are the most accessible interactive experience for everyone. I enjoy creating content that brings joy to people, focusing not just on visually stunning elements but also on delivering top-quality experiences. I believe that well-designed systems and visual languages are essential to achieving success in games.

3D Art

Creating 3D art brings me so much joy—it’s like building my own universe! I generally handle the entire CG art pipeline, but my favorite part is lighting, rendering, and compositing, along with particle simulation and VFX. I love making things visually beautiful and adding the final touch to enhance the team's work for the audience. That’s why I enjoy being at the final stage, ensuring everything looks its best!

Data visualization

Creating impactful data visualizations that transform complex information into intuitive, visually engaging designs. By leveraging tools like Unity, Adobe Creative Suite, and other design software, I craft visuals that enhance user understanding and decision-making. My approach focuses on clarity, storytelling, and aligning visualizations with user needs, ensuring they drive insights and contribute to a seamless user experience.

Unity

Real-time engines provide direct results, allowing me to test functionality and improve art quality on devices. In Unity, I build scenes with assets, develop particle systems for visual impact, create shaders for easy control, and optimize assets by reducing unnecessary polygons for better performance. At this stage, I lead the art team to ensure cohesive visual consistency and collaborate closely with engineers and designers to guarantee smooth delivery.

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